After a surprisingly successful premiere, the remarkable cooperative shooter World War Z prepares its efforts to keep the community stuck on the screen announcing its first road map, with new free content that will arrive little by little between May, June and July. It mentions the arrival of new modes, maps, enemies, unlockable items and more.
Without going any further, the map of Tokyo and new zombie that had already been announced a few days ago will arrive in May. Its responsible explain that the creature can return to life (or to the “no life”) if we do not finish it properly. In June, the difficulty mode with six skulls will arrive, which will also give access to a single unspecified reward. Along with this new cosmetic objects are introduced. Finally, another dose of decorative items arrives in July along with a weekly challenge mode.
Focus Home Interactive notes that there are other improvements in mind, even if they are not programmed in any specific month. Among them we find a traditional horde mode, distributed in waves; as well as private rooms, the possibility of changing classes in PvPvE mode and bars to adjust the field of vision and level of detail for the PC version. If you want to know how is the game as it went on sale, we encourage you to read our analysis of World War Z.