If Blizzard has anything, it is, from a huge reputation among video game fans with recent works like Overwatch, it is also a fame gained over the last few years of taking it very calmly with their projects and, if it is necessary, also cancel them.
Now, in the framework of the GameLab that is being held in Barcelona at this time, and in which former Blizzard member Mike Morhaime takes an outstanding part of the personalities of the event, the founder of the study wanted to shed some light on the matter.
” If I start to remember, and look through the math of our history, the 50% ratio of projects may be consistent canceled, “the executive declared.” About half of the video games . “.
One reason for so much cancellation is to preserve the Blizzard brand, Why is this? Morhame points out different reasons, which vary depending on the project in question. realized a posteriori that there is no gap in the market for a certain proposal or that this could be too expensive to be worthwhile to finish its development. The main cause? Preserve the brand of Blizzard as a seal of the highest quality, and avoid games that might not be up to the task.
” That said, there is also a saying out there that says perfection is the enemy of greatness, and that comes to mean that if you look for perfection you ‘ll never end up launching a videogame … And there’s too much competition out there, ” said Morhaime, who did make it clear that “it’s more important that a game be great at made to meet the precise release date ”
We could not control Titan, it was totally out of our hands ” We are not in the habit of announcing video games that are not ready to be presented, although Titan was the exception of that ” recalls the former executive about that project in the form of a science fiction shooter that never came to see the light. ” It was our hand trying to control it. He was too ambitious. It was a new universe and I was going to assume the next generation of MMO, had many modes and tried to play too many clubs. “
Titan is considered a resounding failure by Blizzard, but from his ashes Overwatch eventually emerged, one of the last great successes of the team. & Quot; It occurred to us that we could make a video game based On some of its concepts, but much more focused. We changed something that was not going to come out in a long time, maybe we could never even conclude its development, and we turned it into an incredible video game. “
In fact, recently the studio has made headlines for having canceled Blizzard. new game after two years of work.