If you’re a veteran player, I’m sure Jordan Mechner’s name tells you a lot. This is the creator of the original Prince of Persia, a legendary action and adventure video game that had a translation to the cinema in a movie starring Jake Gyllenhaal.
” Adapting the story to a movie was a great challenge & quot, said Mechner at the Game Lab in Barcelona when asked about the discreet reception of the film ” This is going to be a Disney and Jerry Bruckheimer movie, not a story about two characters trying to escape from a destroyed palace. Resident Evil was a horror movie, all right, but we did not make a low-budget scary movie. We were doing this ocean liner ”
& p> “So, how do we create a story that takes advantage of what movies can offer and, in some way, also tell the story of the game? We did not want to miss the experience of Prince of Persia The Sands of Time, “says Mechner. ” You have a dagger that can go back in time, but what could be less play in a movie than a hero who goes through the movie and every time that happens that is bad, just press a button to undo it? It’s good to have it in a game, but in a movie it does not offer much. & Quot;
” The film evolved a lot from the first script I wrote, and you can read on my website if you’re interested, but it still maintains the same basic structure of the story ” said the creative. ” Adapting to game story for a two-hour linear movie was a challenge ”