That World of Warcraft has been one of the most important phenomena in the world of video games of the past decade is undeniable. That today its visual appearance may seem somewhat limited compared to other more recent MMORPGs, too. But, what would happen if Blizzard decided to update the graphic engine of this title? A fan you’ve been working on this for an answer: this is how WOW would work on Unreal Engine 4.
The new video shared by Daniel L collects a series of his works, created since 2015. The film summarizes the effort of this amateur with which he has been moving different Blizzard title objects, together with a good number of elements of his own creation, and using realistic textures in high resolution, to the Epic Games engine. The result allows players to imagine what a new delivery of this title could be with the expected finish on current computers.
If you want to check how much you can squeeze this engine, do not miss the amazing hyperrealistic graphics of Unreal Engine and its latest and amazing official technical demo.