Like so many other licenses in the videogame world, the great Max Payne series was adapted to the big screen with Mark Wahlberg in the leading role, but in the line of other productions of the style, the film was not especially good. Rather the opposite. What does the Remedy team think of her? The main screenwriter of the mythical Max Payne and Max Payne 2 recognizes that I felt “quite disconnected” of the project.
“It made me happy that there was a movie, and I think it was worth celebrating,” said Sam Lake on an IGN program. The creative responsible also of Alan Wake or the promising Control has cited the differences between telling stories in a video game and doing the same in the cinema, which he believes was one of the main reasons why the film did not come to fruition.
The Max Payne saga was born as a tribute to black cinema, so it created a kind of twisted circle of movies influencing a video game that, in turn, ended up influencing a movie. “The interesting thing for me is: ‘What makes it exclusively a video game? What is that essence that you should take with you to the movie?’ ‘Veteran Sam Lake wonders. & Quot;’ And how do we make it work in a different medium and stand out by itself? ‘ That is an interesting question and this reflection may not be taken into account in the Max Payne movie “.
Currently immersed in the development of Control, since the launch of the great Max Payne 3 have not had more news related to this fantastic action series.