Several years ago, within the China Hero Project initiative, the video game of space zero gravity Project Boundary, a competitive multiplayer with some mechanics similar to a MOBA, was presented for PlayStation VR. Now, the production of Studio Surgical Scalpels has just been baptized as Boundary and betting on a standard release on PS4 this year without ruling out later to get to PC and Xbox One.
Boundary, as you can be seen in the new trailer that accompanies the news, bets on a tactical and futuristic approach where two teams of five players have to face different maps taking advantage of the singularities of the environment. Users, for this, can choose between six different classes of characters, all of them also sponsored by several additional customization options, and begin to master an armament based on the most modern arsenal adapted for its correct use in zero gravity feature of the FPS.
Surgical Scalpels bet on its approach by frantic and aggressive games, although this set of skills invites to think under a tactical approach to battles, experiencing the best possible combination to successfully achieve the victory in each combat situation. Boundary will offer more details about its approach this year, specifically at GamesCom 2019.