In a matter of days, the World Health Organization will hold a World Health Assembly in Geneva where experts from around the world will evaluate, among other things, whether the mental disorder caused by video games (included in the draft of the 11th edition of the International Classification of Diseases [ICD-11] last year) should be considered or not.
WHO considers that this disorder occurs when playing recurring video games, regardless of whether or not it is online or offline, and manifested by a lack of control over the game session (duration, intensity, context, frequency), prioritization of the game on other aspects of daily life and the continuity or even increase in the use of video games even though these lead to negative experiences.
It is pointed out that videogame disorder scarcely affects a small fraction of players whose symptoms have a negative impact on life. ersonal, family or occupational for more than twelve months. From the Software Entertainment Association (ESA) bet on the dialogue and continuous study of this subject: “Mental health experts have repeatedly warned that the classification of the disorder by video games creates the risk of a misdiagnosis for patients who help more they need” ;.