The Mortal Kombat franchise has had a close relationship with violence since its arrival in the arcade and its launch in consoles. Not only has it been their main claim, but also a constant source of controversy that accompanies the launch of each new delivery. Mortal Kombat 11 was not going to be less, and now it is one of its developers who talks about it.
To the news of censorship in different countries, and even to the reactions of the public to violence, we must add the experience of the developers, people responsible for creating that exaggerated content. And apparently, it’s not as fun as you might think at first. According to an interview offered by a developer of NetherRealm Studios, the process of creating the Fatalities and the most spectacular hits and killings of the game left its aftermath in the team.
According to this developer, his work required that he will spend long hours reviewing violent animations, surrounded by an environment in which he works generating graphic violence, and consuming a lot of violence as documentation in an explicit manner. This began to affect their dream patterns; So much that I began to suffer intense nightmares and became afraid to sleep so as not to have them. Finally, I was diagnosed with post-traumatic stress syndrome. ” The final product will not be as harmful as it is believed, and I usually agree with that ” he says, ” but I think the process of doing this is dangerous for people (who work in it) ” p>
A curious complaint that draws attention to an aspect of the creation of video games that is not usually reflected from the perspective of the player, and joins the complaints by crunch of the workers of Mortal Kombat 11.