” I do not think that the development ” will expand further. Strauss Zelnick, the CEO of Take-Two, distributors of the GTA saga, among many others, has shown up in a meeting with the Games Industry portal where he has been consulted about the long waits that separate the releases of the great videogames. of, for example, his stamp.
“In fact, I hope that in many ways they will be shortened,” I stated in the interview. ” I think the fact of being able to keep fans loyal for a long time has achieved a little less pressure when it comes to launching new videogames. But we found that that intersection is the ideal one. That mid-point between the time it takes the creatives to give the best of themselves and, on the other hand, the time an amateur expects a new installment of their favorite video game & quot ;.
Wait eight years from one videogame to another is too much ” I think that letting videogames rest for a while is something positive & quot ;, made clear by the executive whose editor launches Rockstar, GearBox or 2K Sports brand titles. ” I think we were right when, about twelve years ago, we already warned that our policy was not to make annual deliveries of non-sports games. Although, to be honest, I also think that waiting eight years from one videogame to another is too much. “
” It is possible that, for this reason, videogames are somewhat shorter than they were ” Zelnick ” It is possible that the ability to offer content with a continuous rhythm for a long time after the initial release of a success means that the output is not such a long game in terms of hours of duration, it makes sense that it was a valid way of thinking for the past, when you bought on the first day was going to be what you were going to have forever “.
Take-Two’s position on the current state of video games is giving us talk in recent times and, for example, we have recently commented on your controversial opinion on retrocompatibility.