Although it is still a large audiovisual section, the director of Final Fantasy XIV Online – Shadowbringers would like to improve the graphics of the game so that it remains a reference in the framework of the MMORPG even among its new competitors.
The veteran Naoki Yoshida understands that many MMORPGs have been somewhat outdated in the graphic against the new proposals of the genre. Some of these titles have chosen to launch updates that improve its graphic section, and is to measure that Square Enix could follow. ” I’m sure that people want to see better graphics. I get it. From that perspective ” says the Japanese creative, ” yes, at some point I would like to improve the graphics to be able to continue saying that Final Fantasy XIV has leading graphics among the MMORPG & quot ;.
Even now, we strive for having high quality graphics For Yoshida this is a difficult company to undertake nowadays, so it is clear that if it happens, it will not be in the near future. ” There are two big problems. Even now, we strive to have high quality graphics, “says the creative.” Enix seeks to create a detailed fantasy world, alive, that looks spectacular, but when they think about going one step forward … ” it is not impossible but now we have a fixed rate of updates. We launch great content updates and improvements every three months or three and a half months, and all the content we design and build is part of that cycle. “
Improving graphics at that level would involve a large workload, but not everything is a matter of more employees or more hours of work. ” Once the quality of the graphics is better, some players will not be able to update the computers to reach the new minimum requirements, which would go against the objective of reaching as many users as possible. ” Of course I would love to improve graphics at some point, but it requires a lot of planning & quot ;.
Even now, we strive to have high-quality graphics