One of the best videogames available to date in terms of virtual reality is the extraordinary Tetris Effect of Resonair. A title signed by the creative Tetsuya Mizuguchi who has been, precisely, who has now spoken about how you have seen the future of this kind of experiences.
” We plan to make a game for the next generation of consoles that will offer a much higher resolution, “Mizuguchi told the VideogamesChronicle portal. & Quot; A new hardware and a new technology have always been two very inspiring aspects for me (… ), so I am very hopeful and excited about what is to come “.
” The greatest potential of the new consoles will allow us to do more things. , because if the graphics evolve and change at the same pace as the sound, you do not get games that look better, but you also get new experiences. “
” I do not want offending anyone, but the current state of the virtual reality hardware is basically what Pong was for 2D “, continues the creative. ” It’s in diapers, and we’re excited to be on the verge of what to start with, but the truth is that there is still a lot of space to explore ”
” I think that within a time we will look back, and we will see the current games like who sees old titles of NES. Timeless things, but very limited by hardware, “Mizuguchi assured.” We are very aware of those limitations. For example, in Area X of Rez: Infinite there was a black background so that people would not get dizzy, and with Tetris Effect we did everything in terms of design with those limitations in mind.When those limitations are erased, the types of gender that we will address will also grow From what I understand, in the future there will be more and better genres.