Those responsible for the great Divinity: Original Sin 2 or the expected Baldur’s Gate 3 are more interested in the technology of the streaming game, and how can this be the development of video games in the future, than in the applauded SSD disks that Microsoft and Sony have confirmed they will be inside their new consoles.
” People already use SSD on PC, so it’s not a big revolution ” said Larian Studios director Swen Vincke. Streaming, on the other hand, ” is a more important technology for current games so the faster the data can be transmitted, the more elements you can put on screen and of higher quality, which is practically what everyone expects. The big unknowns will be, how much will you use to achieve this? Is there enough memory to play? How much CPU power are we receiving? Because this is also important, even if they are classic things that we see in each new generation. “
I think the most interesting question is how to create a platform like this The creative behind Baldur’s Gate 3 remembers that in the end everything revolves around to show more elements on screen, and that these look better The head of Larian Studios suggests that yes, obviously the new platforms will offer better hardware, but Google Stadia and its bet on the game in streaming would allow developers to go further.
” I think that The most interesting question is how do you think Google Stadia will change everything Give the developers something different In the data center, these machines are connected to each other, so you could start thinking about doing things like elastic rendering, or have a couple of servers, physical, simulations that might not be possible on current local hardware, I think we will see a great evolution in this regard, “concludes the creative.