If you thought Sekiro was difficult, get ready for the Super Meat Boy Forever landing. About a decade after the launch of the original, Team Meat wants to turn everything upside down with a delivery that multiplies its content. As if this were not enough, we will also have post-launch DLC and personalized levels.
Tommy Refenes, the game designer, has confirmed this in an interview during the PAX East 2019. The creative claims to have some ideas for additional content and that there is the talk of additional “substantial” for the game. In addition, we can expect it to transform the already demanding levels of the game into something “ridiculously difficult”.
We do not know if this DLC will be paid or not, but we can always count on a level editing tool to expand the playable offer on our own. This editor will not be available for launch but will arrive later.