In Take-Two, the well-known North American distributor of videogames that have under his belt such works as those of the GTA saga, Red Dead Redemption 1 and 2, the Borderlands series or the NBA 2K, among many others, he has recorded his concern with the fact that almost all of the big companies have been submerged in subscription game models.
In recent times we had evidence of Google Stadia or Ubisoft Uplay +, which join many other proposals that had already been on the table for some time as Xbox Game Pass, PlayStation Now or those related to the Origin of Electronic Arts. For Strauss Zelnick, CEO of the publisher, it may be too many and it seems a poor strategy on the part of the companies.
” It gives me the feeling that the average American wants to subscribe between two and three content platforms, “said the executive. & Quot; I think there will be a big winner in this, but a handful of losers ”
I do not think the games are too well with subscriptions ” Video games do not seem to fit too well with Subscription models, because with this type of proposal is typical to play one or two games at a time , and do it for a long time ” said Zelnick, one of the executives with less hairs in the language of the video game industry. ” I’m not sure what these long-term subscription models will be able to offer , we’ll have to see it because there are some companies involved, and they are getting more “.
The cloud? ” Video games that are blockbusters are not the same as mobile games Obviously, they are not directed to the same public Mobile games tend to be used by older people, and often by women. s tend to be men and a little younger, “he said. ” Also, there is a question of utility in all this. A Triple-A game on some platforms can be nice, but the controls can be awkward. The user interface suffers some similar problems, in the end the thing is about whether we can have a comparable experience for the users. “
It has not been the only nobility statement of the ever prolific Strauss Zelnick, and that’s why the assured reliability of the retrocompatibility of PS4 and Xbox One.