Although Starfield has not gone through the E3 2019, the truth is that Bethesda has not been able to prevent it from being one of the most talked about videogames in its catalog. There is real concern to know what will be behind the first new IP of the American company in years, and Todd Howard has talked about some things they want to achieve with him.
” Everyone has to be patient with the video game, “recalled the main creative person in charge of the study in a closed forum with the North American Gamespot portal. authenticity ” for Starfield when it comes to space travel.
We want it to be authentic, but not forgetting the fun. Of course, Howard does not want to give importance to the gameplay, and explains that “the most important thing is that be fun”, so trips between planets are not going to be as slow or as demanding as they would be in real life, logically. Of course, the creative wants them to be “dangerous”, as it was to fly in the 40s ” It tries to reflect that feeling of vulnerability of those who are exploring the unknown.
The team in charge of the video game has spoken at this meeting about technical things such, for example, the type of fuel that the ships of the game, the Helium 3. And, in addition, how The physics and gravity that we know will work in space and how they affect a video game of the type they want to create.
The space RPG of Bethesda is one of the star titles of the North American company, although there is still a long time to see it. Bethesda, in fact, has assured that he wants to offer something different with Starfield.