In the last few hours, Blizzard is making news for news about its aborted projects. Mike Morhaime, one of the protagonists of the GameLab event that is being held in Barcelona, has talked about the reasons for the cancellation of the long-extinct StarCraft Ghost.
We could not bring all the necessary resources to the project ” At that time, World of Warcraft was exploding and we were developing Diablo 3 and StarCraft 2 simultaneously, “recalls Morhaime. & Quot; We realized that there was no real way in which we could cover all fronts, we could not elaborate an environment to successfully carry out something as ambitious as StarCraft Ghost, because we could not contribute to the project all the resources that were needed. “
” There were many things shared and connected between all these videogames Let’s say that, for example, WoW needed a character artist and StarCraft Ghost also needed a character artist, Who had the priority? & Quot; explains the former studio executive, one of the founders of Blizzard. & Quot; When we canceled the project we had available to all its talented team of creatives, and it served to lend their ingenuity and work to the rest of the products All this helped to move them forward. & Quot;.
These statements by Morhaime have an im What is the reason for the cancellation of StarCraft Ghost and, in turn, go from the hand with the words of the same old executive yesterday when I explained the reasons why Blizzard cancels so many video games.