The CEO of Electronic Arts, Andrew Wilson, has spoken with his shareholders today, explaining different circumstances about their games and brands. Among the various explanations on the success of Apex Legends or the realization of how many games Anthem has sold, Wilson has not hesitated to talk about Star Wars: Battlefront 2. In a statement rescued by Gamespot, the businessman has given his point of view on his controversial premiere and the efforts made by Electronic Arts to make the DICE software a product that fans like.
” Battlefront 2 was a great game, ” said Wilson. ” We made some mistakes in the context of monetization and progression that clouded what was a really cool game. With the continued commitment of the studio to the community, Battlefront 2 is now a solid game that your players hold in esteem. We want it to remain that way and continue to do well. & Quot; Recognize, however, that ” we should have done Star Wars: Battlefront 2 like that from the beginning, but we are a learning company, and we have continued to support the game and the community ”
The premiere of Star Wars: Battlefront 2 was moved in its day: it was accused of taking unjust actions against the user to motivate users to access microtransactions. During the following months, DICE and EA dedicated themselves to improving different areas criticized the title to improve its reception. It can be played on PS4, Xbox One and PC.