The ambitious Star Citizen has raised nearly 300 million dollars from the hands of thousands of fans from around the world who, of course, are expectant and excited about the scale of a project that keeps growing. However, Forbes magazine has a much more pessimistic view of the project, which they claim has spent almost all of the money and is still far from completing their development.
” What is really hard is the state Current Star Citizen, Chris Roberts and his team have managed to have thousands of players from around the world with trial versions of the game; with its spectacular presentations and promises as insane as that its online universe will have “100 star systems.” Your current status? Forbes points out that “most of the money has vanished and the game is still far from over. At the end of 2017 ” recount, ” There were 14 million dollars left in the bank. Since then, more money has been collected but … and those 100 star systems? I have not completed a single ”
From Forbes point out that this is not a fraud, that Roberts works on the project, but they doubt that he will complete the project as expected by the creative. The magazine has spoken with a score of former employees of Cloud Imperium who claim that the father of Wing Commander does not know how to manage the company well, describing the work environment as chaos.
As the money goes accumulated Roberts’ bad habits appeared. “As money accumulated, what appeared to be some of Roberts’ bad habits appeared,” says veteran Wing Commander IV producer Mark Day. He worked at Star Citizen from 2013 to 2014 and in his opinion, the project “had gotten out of hand.” Every time new promises appeared, new demands, ” and I was shocked. This creative assures that Roberts reassured the team that “there is a plan, I’m not completely crazy”, but it seems that it is not the impression that some of the creatives have after Star Citizen.
Another prominent developer and Professor at Carnegie Mellon University points out that the creative process behind Star Citizen is not the usual one. “It’s very rare to be working in a game for seven years; that’s not how it works. It’s not normal at all,” says Jesse Schell. Thanks to the support of the fans, who do not hesitate to spend hundreds of dollars on the ships that are sold individually – although they may be purchased with the money – but some creatives believe that Roberts invests too much time in inconsequential details, such as dedicating months to create a unique visual effect for the shields of the ships.
Roberts insists that Star Citizen “is playable. It has more features and content than many games already finished,” he adds, but in Forbes doubt that the creative is able to complete this titanic project that promises to give fans the opportunity to travel to vast universe of science fiction aboard all kinds of spaceships. That, more from a campaign mode that has Hollywood stars in starring roles.