In the framework of the presence of Cory Barlog at the GameLab in Barcelona, the famous creator who is responsible, among other games, for God of War; you have recognized that there was some satiety in Sony Santa Monica regarding the role of Kratos in the future PS4 game.
” When we were composing the game, we reached a phase in which we could point to what elements they could be maintained and which could be discarded so that a future title could still be considered a game of the God of War saga, ” the creative director.
There were those who considered Kratos as somebody finished one of the aspects that were treated in this sense, against all odds, that of its own protagonist. ” In some initial conversations there were even people in the study who were looking forward to getting rid of Kratos ” admits Barlog. ” There was a group of people on the team who were fed up with him, who did not want any more Kratos and who considered him finished, but I had decided from the beginning that I wanted to have him at the forefront of the adventure ”
” I set myself the goal of using him, I wanted to see if we could turn the character around and see if we could use someone that people hate .. Or that people want to hate, “he said. ” And I think people did not like the character. They wanted to see a new one, and I think they really wanted to see him change. I thought it was a good idea to use it, and I wanted to stay with that. I also had to be strong with the idea of having a child, since many people in the studio thought that the game could end up being a mere constant escort mission. “
We have recently echoed the search of personnel by Sony Santa Monica for a hypothetical God of War 2 that, in narrative and playable terms, it seems obvious that it should be the next step for the franchise.