Sony has announced the creation of PlayStation Productions, a new division dedicated to managing and adapting its large licenses from the world of videogames to film and television, instead of assigning rights to other producers as they have been doing to date. This new division will be held by Asad Qizilbash, supervised by the veteran Shawn Layden, well known by fans of the PlayStation brand.
The company has a catalog of more than 100 creative licenses, among which there are great franchises like God of War, The Last of Us, Uncharted or Shadow of the Colossus. ” We have 25 years of experience in the development of videogames, something that has led us to create great titles, sagas or stories, ” said Shawn Layden. Your mission? Play a role similar to that followed by Marvel Productions with films based on their superheroes.
With action games, adventures or even terror, PlayStation Productions has a large catalog of licenses that could be adapted to the perfection of the cinema and television. ” We pay attention to what Marvel has done by taking their comics to transform them into the biggest business in the world of cinema, ” continue the manager. ” It would be too presumptuous to say that we are following in his footsteps, but the truth is that we are inspired by it ” he adds
The hard part, of course, is to bring to the cinema games that last around 80 hours. ” The answer is no, you can not. What you do is take the essence, your spirit, and from there you write about the cinema audience. Do not try to retell the same game in a movie ” says Layden. What sagas have priority? At the moment it is a work that must be studied conscientiously, because not all games are made to be adapted to film or television.
” We want to take our creation to the medium that can best respect it & quot ;, comments. ” You have to fend for yourself as a movie or television show. That is really the only standard with which we would measure work. In that format … will it be the best of its kind? & Quot; From PlayStation Productions emphasize that there is no rush, that they will not rush into the way they build their cinematic universe.