Surely more than one player, when thinking about the internal economy of the games, does not think about paying taxes to the developers. But now it’s a new mechanism of Fallout 76 for the vending machines created by Bethesda.
In the recent patch added by Bethesda, the vending machines, which operate as small automated stores. In them anyone can sell their objects, their own prices, so that any other player can buy them. But there is a small surprise: Each sale has a tax of 10%. According to the patch notes, players will receive ” a notification every time a player buys one of your items. 90% of the sale price will be added to your Cap ” balance, and it is specified that ” this 10% rate is designed to help maintain the health of the gaming economy and mitigate inflation. & Quot; Since this apocalyptic currency is difficult to win during games, there are many players who are not happy with this particularity.
In different forums users that Bethesda already taxes for other services, like the fast trip, and do not understand how this measure helps the economy of the game. For now, the first obvious reaction of the game’s virtual vendors has been to raise the prices of their products to offset the tax.
The developer has previously created different limitations on the amount of objects and money that the players can accumulate, but the economy of the game is still difficult to regulate since in the game there is a large number of dependent variables on chance A new headache for Bethesda that comes just a month after introducing in Fallout 76 new microtransactions that impact on the gameplay and that have divided the community of players.