When RTX cards hit the market last year, Christoph Schied, an Nvidia fellow, dedicated his efforts to bring raytracing to Quake II and released a demo to showcase his art. Soon after, Nvidia announced that it was going to carry out a full version of the game in the form of Quake II RTX, and is now available to play for free – at least its first three levels, which is what corresponds to the shareware version of the game. game. Of course, if you already have Quake II in your Steam library or do not mind spending the 5 euros it costs, you can play the full version of RTX.
We have warned that although the game has more than 20 years old, the version with raytracing is graphically demanding, since it uses path tracing to render almost all of the elements on the screen, so it has “the highest workload by ray tracing in a game to date “. That is to say, even though the Pascal cards are compatible with RTX, we have seen how to GTX 1080 only managed to move the game to 5 fps (ok, we have tested it at a resolution of 3440×1440, but the scare is understandable ). The first requirement that must be met to play decently is to have a card with RT cores, that is, at least one RTX 2060. If you want to try the experience, you can download Quake II RTX on Steam or directly from the Nvidia page .