Once again Paradox has wanted to defend its controversial policy of additional content, remembering that thanks to its DLC they can continue to create new content. ” Our DLC model is based on the idea that you pay for new content after the launch of the video game. This helps to fund the further development of the game, “said Paradox executive director Fredrik Wester on social media.
From Paradox, they also remember that every time they launch at DLC this is accompanied by a “great free update, which means that you continually receive improvements for your game even if you decide not to pay for the DLC. This would not be possible otherwise, “adds the manager, whose one of his next releases is the highly anticipated Vampire: The Masquerade – Bloodlines 2.
You continually receive improvements to your game even if you decide not to pay for the games .DLC In terms of multiplayer options, ” you always play with the DLCs of the player who has most of them installed on your team. is the way we have followed to avoid dividing the community. I know that this is a perfect model and that many new players feel intimidated to find hundreds of dollars in DLC, “he adds,” we also offer great discounts on all of our games and DLC on a regular basis. “
Another advantage of this policy, he says, is that DLC allows you to experiment and take out crazy ideas, which in the long run translates to” more interesting contents “” in the time Finally, Fredrik Wester has been totally in favor of payment DLC with purely aesthetic content. ” The reason? They have no effects on the game, they are not to pay to win; They also do not unlock new features and help finance the project and make a better video game. “
In our special Paradox, the new kings of the strategy already collected some very similar statements. ” We want to offer great games to our fans, and we can not do it if we do not charge something for the development “said the CEO of the studio, Ebba Ljungerud.” This is the essence of our DLC. Then you can discuss the margins [of benefits], talk about this and that, but if we do not generate money then we will not be able to create the videogames.