In line with other large companies, Bethesda has presented its bet for the streaming game, Orion, at E3 2019, which they define as ” a patented collection of software technology that optimizes any gaming engine for superior performance. in streaming ” Does that mean that the authors of the series The Elder Scrolls seek to compete with Google Stadia or Project xCloud? Nothing is further from the truth.
Developed by Id Software, this is “a technology not associated with any particular platform” ” that is born in order to “perform tasks of streaming games with lower latency and to bandwidth to open its doors to more people, in more areas and with higher quality”. Bethesda talks about Orion as a “technology based on the engines that optimizes each game for the cloud”, with reductions in latency of up to 20% per frame and a bandwidth of less than 40%.
Games that integrate our technology will be faster and more fluid This technology “is complementary to the data centers of other streaming providers”, insists on its official announcement, and seeks to guarantee “much better results when match with The director of technology of Id Software, Robert Duffy, emphasizes that they have sought to address streaming from that point of view, that of the graphic engine itself. We wanted a faster and higher quality streaming experience for our players, with the performance that game designers would want, at a lower cost and with greater reach for streaming providers. Orion gets all these things & quot ;.
To demonstrate the potential of this new technology they have shown how well DOOM works in 2016 on a mobile device. “With Orion, a player who lives far from a data center can play DOOM at 60 frames per second, with 4K resolution and without appreciable latency The games that integrate our technology will be faster and more fluid, and will offer players to superior streaming experience “, warn from Bethesda.
If you are interested in participating in the Orion test sessions you will be able to Register in the DOOM Slayer Club.