The various criticisms of the authors of Mortal Kombat 11 for their hellish workdays have been common in recent days, specifying endless hours of work per day in the months leading up to the most recent releases of the company led by Ed Boon. Unlike other companies that have also reported crunch, Netherrealm Studios has preferred to come to the fore to give their point of view and commit to investigate the sad event.
” At Netherrealm Studios we appreciate and we greatly respect all of our employees and give priority to the creation of a positive work experience, “I have explained to Variety,” we are actively analyzing all allegations, we take these matters very seriously and are always working to improve the environment of our company. Employees have at their disposal confidential ways to raise any concerns or problems at the address of the firm ”
One source explained that the presentation of the game last January complicated the development, which forced developers to get to work in intensive days without rest seven days a week to bring Mortal Kombat 11 to consoles and computer last April.