Even though Monster Hunter has been a very successful series all over the world, traditionally the Japanese public has dictated how its deliveries are created and distributed. In this sense, Monster Hunter: World has marked to before and after on many levels. Apart from the mechanical and design innovations, the game has also managed to mark “a great base on which to work” unifying the entire community, which will also mark the direction to follow for Capcom.
The keys to this achievement, as explained by director Fujioka Kaname and producer Ryozo Tsujimoto to VideoGames Chronicle, resides in a thorough study of the preferences of consumers Tsujimoto considers that the western public is more comfortable playing on television screens than in portable consoles, which used To be the standard of the franchise On the other hand, the launch of the game simultaneously around the world seems to be a success: previously, Monster Hunter games were launched in Japan and then were located for the rest of the world, so many fans knew all the details of the game for when it was released on their continent.
Finally, we have managed to create a great base on which to work in terms of global community Last (and not least) the cre ative thinks that launch the game to the time has allowed them to create a more united community. ” It’s great to see how many people have supported the game, how many fans have stayed with us and how much they want to help other players. ” Kaname believes that “finally, we have managed to create a great base on which to work in terms of global community, we know that we can not rest on our laurels.” Iceborne [the imminent expansion of MHW] is part of it, where we Want to continue working on the game and improving it? “.
Monster Hunter World: Iceborne is the first and only expansion of the game, so we assume that Once the post-launch support plan that Capcom You have programmed to over, it will be to talk about another game that follows the trail of World One of the main problems you will have to work on will undoubtedly be the simultaneous launching of content on consoles and PCs.