Capcom is very clear that Monster Hunter World is one of the best weapons he has on hand to build loyalty to a community around his work, and that is why he is preparing with much expectation the expected Monster Hunter World: Iceborne facing release it this year. Now they have talked about their difficulty.
” We have collected a lot of feedback from the community, and we have found that people wanted more difficulty and more challenge. So with Iceborne we have moved in that direction, “said Kaname Fujioka, artistic director and executive producer of the game in an interview with the American magazine GameInformer.
We recently talked about the new batch of monsters Monster Hunter World: Iceborne, you can check them from that link.