As previously announced, the presence of the Iron Man virtual reality game could not be missing from the Marvel Games panel that was held at San Diego Comic Con 2019. The developers of the Camouflaj studio were present to discuss what It involved creating a concept for a game that would allow us to take control of Tony Stark in virtual reality.
As explained in an article published on the PlayStation blog and in a new development journal that shows small segments of gameplay, when the studio made a trip from Seattle to Los Angeles to present a prototype of an Iron Man game to Marvel Games, they were very clear about what they wanted to achieve: to offer the player a flight experience that was comfortable and completely adapted to the PS VR capabilities.
Some of the key elements to achieve its goal was to heed the laws of physics, allow the player to retain the momentum of speed to create dynamism in the battles, include an invisible bumper that works automatically against possible collisions and make contextual adjustments to the armor, so that its speed adapts to the different situations that the game presents.
Also in San Diego Comic-Con talked about the design of the Impulse Armor that Tony Stark will use in the videogame. Its design was the responsibility of the legendary Marvel artist, Adi Granov, and a timelapse was published that presents the elaboration of an illustration of this armor.
At the moment there is no specific launch date for Marvel’s Iron Man VR, but it is known that it will come at some time this year as an exclusive of PS4.