During E3 2019, we had the opportunity to chat with Taylor Kurosaki. The narrative director behind Call of Duty: Modern Warfare rejected that the game needs censorship, as some critics suggested after the first demonstrations in the month of May.
According to Kurosaki, those who have tried the game lacks context, because demonstrations of violence within the campaign are not free and the story behind the game is important and aims to generate reflection.
” We have received feedback from people who have seen some of the demos in the sense that they are worried or feel that [the game] should be censored. “, Kurosaki first recognized. ” We believe that, when you see a small part of this [the game], if you see the whole game in context, I think your point of view will be very different. You will feel that is intense, that is exciting, that is realistic, but that is not cheapening things. We do not present the things we have to generate impact, we present them because we are trying to tell a story and a good story has … it takes you on a journey and that journey should include laughter; It should include moments of people forming bonds and friendships; and should include moments that are more exciting and perhaps more uncertain. So we do not believe, at all, that this game should be censored. We believe that it is a story that is important to tell and that, as people experience it, it will make them think. & Quot; I have concluded.
During the same talk, Kurosaki explained that the idea behind the controversial moments is to show the guerrillas’ side of freedom, not only the perspective of the Western soldiers and, with this, generate a reflection in the players about the reality of the war for those who live in their towns and cities. ” So, for those whose theater of war is not far from where they live, it is in their city, it is in their home … not to tell that perspective, not to explain all that side of the wars today felt like a huge omission ” I said Judging by the first breakthrough, Call of Duty: Modern Warfare handles, as part of its narrative, the concept that the line between right and wrong is hard to find in the current theater of warfare.
Our colleague Alejandro Pascual, who had the opportunity to test the title, pointed out that Infinity Ward was successful in showing the campaign first, in order not to dilute the message, but also to bet on a story mode that addresses all the perspectives. Call of Duty: Modern Warfare will debut on October 25 on Xbox One, PlayStation 4 and PC.