As part of the interview I have given a few days ago, Tim Willits, director of id Software, acknowledged that Fortnite is a competitor for all games, although I stressed that, conceptually, it is in a very different place from RAGE 2.
” Fortnite is a competitor for all games because it has so many players and, in the end, we are competing for the time of the players. ” explained the also Quake level designer. ” But beyond that, it is not [it’s a competitor]. The experience of playing RAGE 2 is totally different from Fortnite, but I am convinced that a significant portion of our players play Fortnite. That is a reality. & Quot; I have added
It should be noted that, March of this year, the number of Fortnite players stood at 250 million, among all platforms. 50 million would have come only from the month of December.
Willits added that, in general, every form of entertainment competes to monopolize people’s time of distraction, but for such purposes Netflix, that it did not impact the design of the game. ” When we designed RAGE 2, we had a simple goal: to create the most massive, funniest and kickiest open world with the best first-person combat we could. We want players to be happy from beginning to end and to come back to play in our world with all our formidable toys, like weapons and skills. “
It was an interesting interview, where Willits also talked about the future of the industry, virtual reality and more.
RAGE 2 will debut on Xbox One, PlayStation 4 and PC next May 14, and is the product of a collaboration between id Software and Avalanche Studios.