The promising Wolfenstein: Youngblood not only opts for the cooperative, but also presents a level design more than its predecessors, allowing fans to face the action as they please. His great influence? The MachineGames team ensures that the work of Arkane Studios with the fantastic Dishonored has helped shape the design of a Paris full of game possibilities.
” I think that players will find similarities with the design of levels of Dishonored, so, in this sense, it can be a somewhat different experience, “Jerk Gustafsson emphasizes that now the scenarios allow to look For new ways to fight the Nazis of this delirious alternative universe.
The creative highlights that this is a novelty that “benefits” to the gaming experience, ” especially when it comes to looking for different ways to face combat in particular scenario or to particular mission ” Precisely this new structure of levels seems to be one of the responsible for Wolfenstein Youngblood has a longer duration than previous titles, to give players more excuses to repeat levels.
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