Veteran [b] Hideo Kojima has wanted to take full advantage of his work in the development of [b] Death Stranding, making known all the areas in which the Japanese creative has taken over the past few years to give life to what is one of the most anticipated videogames of the moment.
” I created the theme, the setting, the story, the characters and the design of the video game itself, ” wrote the father of the series Metal Gear in social networks. While doing this work, the Japanese has also given shape to “concepts, organization, information gathering, search of locations, experiment repeatedly, write the script, decide the technical specifications or the casting of actors”.
Hideo Kojima also talks about his work in sound design, solving problems, editing promotional trailers and even participating in the design of Death Stranding art. Many fans have reacted to these messages with words of praise for the Japanese creative, but also with a certain mood, alluding to the ego of the Japanese artist.
Only a few weeks ago we met the release date of Death Stranding, a promising open-world adventure featuring a star cast led by Hollywood actors such as Mads Mikkelsen or Norman Reedus.
I create the theme, the world atmosphere, the story, the character and the game design while making the concept, scheduling, gathering informations, doing location scout, experimenting repeatedly, writing the script, deciding the specs, casting,
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) June 15, 2019