The co-founder of Blizzard and former president of the firm, Mike Morhaime, has been at the Gamelab in Barcelona. There I picked up Gamelab’s honor award, and was able to talk to the media about the industry’s current events and his own career. VG247 published a few statements about the growth of DOTA as mod of Warcraft 3 and the lateness of Blizzard’s response with its Heroes of the Storm. Morhaime offered his most sincere opinion about the MOBA of the North American company: he arrived late.
But one of my regrets is that we did not pursue DOTA before ” First of all, to say that the team behind Heroes of the Storm made a great video game. But one of my regrets is that we did not chase DOTA before, when it played. DOTA was very popular, and we were very focused on World of Warcraft then. There were more players playing DOTA than Warcraft 3, “I said.” According to the co-founder of the company, at the time when decisions were made about the mod ” we felt that focusing on Warcraft was the right decision. & Quot ;
Naturally, he would change his strategy if he knew what was important that was going to be the mod for the players so many years later: ” If I could go back in time I would say ‘why do not we have a small team that focuses on doing something with DOTA or why not include it in the launch of StarCraft 2 and have some representation with a similar or something similar? I would have liked to try it before. I think Heroes arrived, probably too late. “
League of Legends came to PC in 2009, six years before Heroes of the Storm. Although Blizzard’s MOBA has withstood the onslaughts of DOTA 2 and the Riot Games video game better than the rest of its aspiring throne, it has never had the strength of the leaders of the genre.