That 6 years after its launch, Grand Theft Auto V remains a topical game, it says a lot about the good work of the Rockstar team. But if you are one of those who think that its graphic aspect begins to be somewhat old-fashioned, you may want to try this spectacular reshade created by Pascal Gilcher, which among other improvements, adds raytracing to the rendering of the environment.
As you can checked in the video, the result is amazing, especially in the quality of shadows, the mixture of color and quality of different materials under different types of lighting. In general, the appearance of GTA 5 is much more realistic. This reshade uses a special type of raytracing, which although it has some limitations with respect to traditional rendering techniques, has the advantage that “it can be executed in any game and GPU”.
Although this mod It is still under development, and can only be accessed by the patrons of Pascal Gilcher in Patreon, its creator says that at some point he will distribute it for free. If you are interested in this type of graphic improvement mods, at GamesFreeBola we explain what ReShade is and how to apply it so that the games look better, as well as its cinematic aspect working on The Witcher 3.