When you look at Shakedown: Hawaii it’s easy to think of influences like the ones in the GTA saga, but its head of responsibility has discarded it. For Brian Provinciano, the game’s director, the game has the same importance for almost any video game released in recent years.
” The impact of GTA 3 not only on the genre of the open world, but on The video game industry in general is something that is difficult to understand ” defends the province in an interview with the OnlySP portal. ” It’s such an important game in terms of influence for all modern video games like Super Mario Bros. it was in the age of 8 and 16 bits. & Quot;
” However, at this moment, I see the genre of the open world only as a means to build a story and a game and put them in the middle ” says the creative ” I have approached Shakedown like a blank sheet. I’ve written the story satirizing the life of consumerism, and the characters and missions have evolved from there. Having played for years and years of open-world games (like GTA 3) is something that is already in my DNA, but I do not worship them and, of course, they have not been an inspiration for me. & Quot;
Regarding the retro boom, he also comments on the following. ” For example, now all 2D top-down game is compared to Hotline Miami, maybe because it’s the first style title of someone played … A Retro City Rampage also compared to Hotline, but in the end there are countless sub-genres. ” / p>
The videogame has just been released on many platforms, and is the most ambitious game of its creator as evidenced by the huge number of buildings where we can enter Shakedown: Hawaii.
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