The Fortnite phenomenon, if we like it or not like the video game, is hard to deny. It is a millionaire title that is affecting the new generations of players, and that has made Epic Games one of the most powerful studios of the moment. In Take-Two, however, they assert that there is no “Fortnite effect” ” as such in the videogame industry.
” Sometimes I am asked if the Fortnite effect is affecting the industry, and the answer is that it has never affected the industry, or at least to us ” , commented Strauss Zelnick, CEO of the editor in an interview with the portal GamesIndustry. ” We have had great success since Fortnite is in the market because, after all, Fortnite is very different from our video games and our video games are different from Fortnite ”
If a videogame is great it will sell well ” I think some companies point to Fortnite as an excuse to justify that their video games have not sold well. But our position is that, if a video game is great, it will sell well and, if it is not good, it will not sell well. Take out something good in the entertainment world and you’ll see how quickly people will show interest in it. “
Zelnick, again, was very optimistic about the presence of other online stores such as his own Epic Games Store Ensures that competition improves everything for developers and consumers. Of course, throw a warning: & quot Imagine you have a service where you offer video games and do not have an agreement with Take-Two, that means you will not have the GTA saga, or Red Dead Redemption, or Civilization, or Borderlands, Bioshock … These are Some of the biggest games in the business, in addition to the NBA 2K series, the biggest sports title in the United States Good luck with that! “.
Recently the executive of Take-Two has confirmed that its exclusive with Epic Games Store will be something punctual, information that arose in the thread of the announcement of Borderlands 3, video game that they distribute.