One of the unknowns about Fire Emblem: Three Houses was in knowing the multiplayer and online possibilities of the video game developed by Intelligent Systems. In an interview with Genki Yokota (director), I have explained to GamesFreeBola the three options related to connectivity that the game will incorporate.
The Monastery has an online ranking to see statistics The first one has to do with the Monastery, an exploration space in which we interact with other characters in the adventure: “There is an online ranking where you will be able to see a lot of statistics, mainly related to the type of activities carried out by users worldwide. See what other users have done we thought it could be useful in case you are undecided with some decisions you should make in the game ”
The second option is also part of the Monastery: a function to send and receive students of exchange: ” In 3DS we had the StreetPass system, and we wanted to recreate that feature ” Yokota told us. ” When you meet these students, you can buy certain items and they can help you during the battles, even if you never control them directly. “.
The third option you mentioned was Lost Soldiers, that the He described as very useful: ” We will see in which parts of th e maps users have more difficulties. In this way, if we succeed where others do not, we will get special items, as well as rewards. This option shows which parts of the maps are dangerous, so we can decide if or not to dare with them & quot ;.
At GamesFreeBlade we have had the opportunity to return to playing the title after almost a year since our last contact with the Intelligent Systems game, and very soon you will have our playable impressions with it. The game is on sale in just a few weeks, but we already know some important aspects about it like the incredible duration of Fire Emblem Three Houses.