In the past E3 2019 we finally had the opportunity to see and play the coveted Final Fantasy VII Remake, discovering a lot of details related to what is one of the most anticipated RPGs of the moment. After the Los Angeles videogame fair, veteran producer Yoshinori Kitase has dedicated a few words to this ambitious project, which, divided into multiple episodes, already defined as ” the next Final Fantasy of the main series ”
” Due to the work already done with the first video game, we hope that the development of the second videogame will be more efficient. We have our own launch plan, “says the Japanese creative,” but we prefer to focus all of our information on the first video game. & Quot; The essence of this new action and role game is the same that has shaped the franchise since its inception. ” Its key aspects have been innovation, go further and surprise players ” explains Kitase. ” This project shares these same values ”
It is very exciting and stimulating to work with that talented group of people in such an ambitious projectThe Square Enix creative veteran recognizes that it is very special to return to work in a classic as Final Fantasy VII, that’s why the original team was not satisfied with simply improving the graphics. ” To come back, we wanted to go beyond the original story, delve into the history and offer a modern gaming experience. We really want to go beyond what is expected from a remake. & Quot; Kitase has also put value on the work of the new generation of creatives. ” Many were young fans who played the original FFVII when it premiered. It is very exciting and stimulating to work with this talented group of people in such an ambitious project. “
Kitase insists on the opportunity that has been given to them to expand the history of the original with a” greater emphasis on personal stories “of the many protagonists who made themselves known in the original Thanks to new technologies these characters will be “more expressive than ever”, also counting on a complete dubbing job On the battle system, his goal was to create a new way of understanding classic concepts with an evolution of the remembered ATB system that gives the player greater control over the action “without losing the tactical essence of the original.
” The system we have created maintains the strategic decisions ” in the sense that you can alternate the control of various characters by relying on their special abilities. ” You can control your favorite character while giving orders to others, or let it be the AI that does it. ” Kitase also highlights that you can change and take direct control of these heroes to make a “better use of their unique abilities.” Of course, I have concluded, there will be Matters with which to adapt the game style to the fan’s taste.
We had the opportunity to play this action and role title as we told you in our Final Fantasy VII impressions. The video game of Square Enix has dated its launch in March 2020.