Taylor Kurosaki, narrative director of Infinity Ward’s new Call of Duty: Modern Warfare, you have shared that his goal with the war action videogame campaign is for players to question their morality, to make the user, always inside the production, feel uncomfortable.
” What does Modern Warfare mean in 2019? It means that the battlefield is fuzzier than ever, that enemies are not wearing uniforms and that collateral damage is now part of the equation. People have to make life or death decisions in an instant ” I said in a talk with the British PlayStation magazine.
” If we want to tell you the stories of characters, who will find their limits and are pushed to Overcoming them, feeling morally ambiguous and guilty, we must make sure that the player, within the video game, feels uncomfortable with it. We’re going to make you question your own morality, “Taylor Kurosaki added.
To see if he can, we’ll have to wait for Activision’s FPS to launch in October. Meanwhile, you can see our impressions of Call of Duty: Modern Warfare.