One of the issues that most fans worry about Borderlands 3 has to do with the artificial intelligence of the enemies of the game. In a chat with the GamingBolt portal, one of the people in charge of the GearBox study talked about it and, in addition, about some elements of the title combat.
” The enemies are much smarter, but also what is the way you relate to them ” comment from the studio. ” Even if these guys you’re up against are running and hiding behind a wooden deck, you can shoot them through and kill them. ”
We want a tighter gameplay ” We wanted a gameplay and sensations with the closest arsenal, “acknowledged Anthony Nicholson, one of the people responsible for the study. & Quot; The team has worked very hard, to achieve good sensations when we shoot from the hip or when we do We aim to have a comfortable time when we play for the first time, and that also serves to satisfy veterans.We have many ways to adjust the experience so that everyone likes “.
& “You do not have to raze your enemies.” You also have covers with which to interact and that can come down, different destructible barrels and all that type of interactions. and slide to a parapet, or you can jump and kick an explosive barrel … All things with which to interact and which, likewise, are related to other things and which take into account elements such as water, fire or the fuel & quot ;.
In GamesFreeBola we have had the opportu nity to test the new title of the saga long and hard and, in fact, you can check our impressions with Borderlands 3 from the pages of the magazine.