[video01] Recently we had the opportunity to play Astral Chain for just over an hour, on the occasion of our visit to the offices of Nintendo Europe. Although the video game is very focused on fighting, we could see that there are important parts of exploration, with research sections and conversations, but also platforms. The Nintendo managers themselves described the approach as something uncommon in Platinum Games productions.
The chapter in question (File 3: Link) proposed us to circumvent a series of tests in which we should make use of The legion The dynamics consisted of controlling this unit to take it to a distant platform, and then immediately press a trigger to propel us to it (this works because there is a chain that unites the protagonist with the legion in question). To err in these parts did not mean the end of the game, since the legion itself helped us to return to the previous point, very much like the Prince of Persia (2008).
We could not go deeper into the platform issue, but everything indicates that the game is designed to take advantage of these mechanics, which we have seen that are complemented by the occasional puzzle (in our case of simple resolution ). If you want to know more about the new Platinum Games for Nintendo Switch, you can check the playable Astral Chain impressions that we have published on GamesFreeBola.