The Xbox conference lasted more than an hour and a half, time that Microsoft invested to advance all its news in the short and medium term. Many video games, but also important news about his new console project (Project Scarlett) and also the xCloud service, which will have a public demonstration at the E3 event itself. While waiting to receive more information on these issues, we analyze the strategy followed by Microsoft in this event, which shows us your perspective of present and future.
Two of Microsoft’s major brands were present at the Xbox event. Gears 5 has done so by specifying release date (September 10), announcing its “escape” mode, a kind of survival for three players in coop. But the real interest has failed on the announcement that Halo Infinite will be Scarlett’s launch videogame. In addition, we have seen some first images based on the engine of the game, which offer us an advance (even if it is minimal) of what Scarlett could give of herself.
The Xbox conference has been nurtured in good measure of news from third parties, with some highly anticipated video games. What did the applause was the release date of Cyberpunk 2077, followed at the level of importance by Elden Ring, the new videogame from Software, which is counting on the writer George R.R. Martin to create the universe of the game. The other side of this presentation was Bleeding Edge, by Ninja Theory, a very carefree multi 4vs4.
We have not seen the console, but we have the first details about Xbox Scarlett, which we have analyzed in this video. It will be four times more powerful than Xbox One X and it promises to be much faster at the level of the game loading, thanks to the use of a new generation SSD disk (used as a virtual RAM), with a performance 40 times higher than current. The AMD Zen 2 CPU ensures that they allow them to reach 8K and 120fps resolutions. Very surprising data that we will see in more detail as the launch of Scarlett approaches: end of 2020.
If you look again at the conference, you will see that a very high number of the Xbox exclusive video games shown will be included on Xbox Game Pass (as is the case with Ori and the Will of the Wisps). Microsoft’s commitment to the subscription service is remarkable, especially considering the announcement of Xbox Games Ultimate Pass, which focuses the service catalog for Xbox One and PC, in addition to Xbox Live Gold. The subscription systems are here to stay and they promise to become increasingly important.
We already knew that Xbox Game Passport was going to be available also for PC, but in this conference the North American company has surprised us with the return of Flight Simulator, the classic Microsoft flight simulator. There has been so much luck with the AOE saga, but in return it has been shown with some gameplay to Age of Empires 2: Definitive Edition. In addition, it has announced the acquisition of Double Fine (they are doing Psychonauts 2), the company of Tim Schafer, known for his work in titles such as Grim Fandango, with the potential to give more joy in the future to PC users.
E3 may be a good time to discover interesting independent titles. The rhythm of great announcements and the presence of known sagas has alternated with videogames as striking as 12 Minutes, which proposes a temporal loop that is followed from a curious overhead perspective. We also highlight Spiritfarer and RPG Time: The Legend of Wright, for its strong artistic charisma. Way of the Woods also looks great, putting us in the place of two deer in a world without humans.
Xbox is not a brand that has triumphed especially in Japan, but that does not mean that Do not keep trying. In addition, there is much passion in the rest of the world for this type of productions. Bandai namco had a strong role in this regard, with two videogames: Tales of Arise and Dragon Ball Project Z, both set for 2020. The other news was the arrival of Phantasy Star Online 2 in the West, although it remains to be announced . Europe
The Xbox conference has been riddled with video games, but the presence of companies such as RARE, which is one of Microsoft’s most important studios, has been missed. Maybe they are waiting for Xbox Scarlett to propose to launch videogame for the machine. Nor have we heard about Fable, and the Forza developers have explained their absence saying they are hoping to revolutionize the saga. These are two of the most beloved sagas by users of the Xbox brand, but we have to wait.